I then export the files using ctrl + f4 and create a new mod from the overwrite files. I find the npc and choose the hairstyle I want. I load the Creation Kit, check the Skryim.esm, the Hairpacks.esm and the Hairpack.esp, and set the Hairpacks.esp as the active file (these are not the exact names). Apparently I'm trying to create a hybrid as the body is the vanilla color, but the head is dark brown. I'm not racist so don't say anything about that). It looks perfect in the Creation Kit window, but in-game, the npc has the default hairstyle as well as the npc's entire head is now brown, as if I was trying to change the skin color to the darkest it could be (not gray or literally the color black, but dark brown, as if I was trying to create an African person. Using the Creation Kit, I change the hairstyle of a specific npc using the SG Hair 268 Mod. I know that similar issues like this have come up 1000 times, but I use Mod Organizer and the solutions are slightly different.
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